I don't know if rivatuner is conclusive about this or is there is a better method to determine DX path. PD: For your fast reference this is the info in Shacknews about enabling dx10 1. Find the file WillowEngine. Find the section [SystemSettings] Change the following settings to True, you will see if you are currently in DX9 as well. Justifire Weaksauce. Joined Jun 1, Messages Found this post by searching for exact the same reason. DX10 might be enabled, but rivatuner still shows d3d9.
Was wondering or rivatuner CAN display d3d10 or is just programmed to show d3d9 when directx is used. Anyone can tell more about this? Joined Apr 16, Messages 6, They need to make a better menu system and allow us to toggle those settings in game. Its a fun game, but when it comes to graphic settings it looks like they half-assed it.
Are they trying to make the console version not look that bad and the graphics on the console look horrible. AA barely works on the PC! Earley Limp Gawd. Joined Oct 6, Messages They definitely need some kind of utility that lets us fine-tune our shit.
Last edited: Nov 2, Bigtime , Nov 2, BetA , Nov 2, It's strange that Mr. Bigtime doesn't have that options in ingame menu, as far as i know you can change this settings on vista in game itself.
When I tried to rename the. The catch was, I also have UT3 installed. So, once renamed to UT3. EDIT: Can't get it to work anymore. I did it by accident before IPlayNaked , Nov 2, MadHayden , Nov 2, Like I said, I can't get it to go back again, I'm not sure what I did before.
But the only difference I could tell was that the game performed really poorly. The hive itself is pretty much identical at least as far as my eyes are able to tell, at least , but the darker spots on the rock beside it are definitely sharper if you flick between the two images.
The third set of images, however, are even more difficult to tell apart. Yes, the Children of the Vault text in the very back of the image is a fraction sharper with FidelityFX switched on, as is the graffiti on the right hand side next to the mini map, but good grief it's so miniscule that I'd barely even notice anything was going of if I wasn't studying lots of different screenshots with a fine toothcomb.
The good news, at least, is that turning it on has zero effect on your PC's performance. I'll be updating this Borderlands 3 performance guide with more info as soon as Gearbox get round to releasing their next big patch for the game, but hopefully the tips I've described above will help you get the best performance you can from it for the time being.
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If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. To see this content please enable targeting cookies. Manage cookie settings Borderlands 3 PC requirements The good news is that the PC requirements for Borderlands 3 are actually fairly low. Sure, High volumetric fog is a great mood-setter Performance may be better on lower quality settings in DX12, but with defects like this I don't think it's worth putting yourself through its atrocious loading times.
Another common bug I saw while playing in DX12 were all these little light flares. FidelityFX off FidelityFX on? Why all the best game developers play Tarot Card mode.
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